Input Color Register

Pixel shader input register containing vertex color.

Syntax

dcl v#.writeMask

where:

Remarks

Color registers are read-only registers. Each register contains four-component RGBA values iterated from input vertices. They have lower precision than most registers, guaranteed to have 8 bits of unsigned data in the range (0, +1). You cannot use more than one in a single instruction.

See Also

ps_1_1__ps_1_2__ps_1_3__ps_1_4 Registers, ps_2_0 Registers, ps_2_x Registers, ps_3_0 Registers