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DisplacementParameter.MipFilter Property |
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Retrieves or sets the texture filter for mipmapping.
Visual Basic Public Property MipFilter As TextureFilter C# public TextureFilter MipFilter { get; set; } C++ public:
property TextureFilter MipFilter {
TextureFilter get();
void set(TextureFilter value);
}JScript public function get MipFilter() : TextureFilter
public function set MipFilter(TextureFilter);
Microsoft.DirectX.Direct3D.TextureFilter
This property is read/write.
A TextureFilter instance that represents the filters to use in mipmapping.
Mipmapping is ignored for nonadaptive tessellation.
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