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Listener3D.DopplerFactor Property |
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Retrieves or sets the multiplier for the Doppler effect.
Visual Basic Public Property DopplerFactor As Single C# public float DopplerFactor { get; set; } C++ public:
property float DopplerFactor {
float get();
void set(float value);
}JScript public function get DopplerFactor() : float
public function set DopplerFactor(float);
System.Single
This property is read/write.
The multiplier for the Doppler effect.
The Doppler factor has a range of 0.0 (no Doppler effects) to 10.0 (ten times the Doppler effects found in the real world). The default value is 1.0.
Exceptions
ArgumentException An invalid parameter was passed to the called method.
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