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DisplacementParameter.MinFilter Property |
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Retrieves or sets the texture filter to use in minification.
Visual Basic Public Property MinFilter As TextureFilter C# public TextureFilter MinFilter { get; set; } C++ public:
property TextureFilter MinFilter {
TextureFilter get();
void set(TextureFilter value);
}JScript public function get MinFilter() : TextureFilter
public function set MinFilter(TextureFilter);
Microsoft.DirectX.Direct3D.TextureFilter
This property is read/write.
A TextureFilter instance that represents the filter to use in minification.
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